Now I know what it feels like to be God!
- Henry Frankenstein, Frankenstein (1931)
Although it is commonly associated with role-playing games, creating imaginary worlds or countries has a long and honourable tradition. The Bronte sisters, to pick one example, invented an imaginary country of their own. Jonathan Swift's Gulliver's Travels is a travelogue of not one but several imaginary countries (yes, I know it had a didactic purpose, but there are plenty of other ways of preaching a message short of inventing new cultures!)
my own worlds
I have been world-building since my teenage days, first as backgrounds for stories (which never got written), and, after discovering D&D, as backgrounds for games (which never got played). I'm still at it. My current plans are for two worlds for Play-By-EMail games. Whether I will ever get as far as actually running any games remains to be seen, and the worlds in question are little more than sketches at the moment. As I develop them I will add pages of information about them to this site.